! function ( t ) {
if ( "object" == typeof exports && "undefined" != typeof module ) module . exports = t ( ) ; else if ( "function" == typeof define && define . amd ) define ( [ ] , t ) ; else {
( "undefined" != typeof window ? window : "undefined" != typeof global ? global : "undefined" != typeof self ? self : this ) . Parallax = t ( )
}
} ( function ( ) {
return function t ( e , i , n ) {
function o ( r , a ) {
if ( ! i [ r ] ) {
if ( ! e [ r ] ) {
var l = "function" == typeof require && require ;
if ( ! a && l ) return l ( r , ! 0 ) ;
if ( s ) return s ( r , ! 0 ) ;
var h = new Error ( "Cannot find module '" + r + "'" ) ;
throw h . code = "MODULE_NOT_FOUND" , h
}
var u = i [ r ] = { exports : { } } ;
e [ r ] [ 0 ] . call ( u . exports , function ( t ) {
var i = e [ r ] [ 1 ] [ t ] ;
return o ( i || t )
} , u , u . exports , t , e , i , n )
}
return i [ r ] . exports
}
for ( var s = "function" == typeof require && require , r = 0 ; r < n . length ; r ++ ) o ( n [ r ] ) ;
return o
} ( {
1 : [ function ( t , e , i ) {
"use strict" ;
function n ( t ) {
if ( null === t || void 0 === t ) throw new TypeError ( "Object.assign cannot be called with null or undefined" ) ;
return Object ( t )
}
var o = Object . getOwnPropertySymbols , s = Object . prototype . hasOwnProperty ,
r = Object . prototype . propertyIsEnumerable ;
e . exports = function ( ) {
try {
if ( ! Object . assign ) return ! 1 ;
var t = new String ( "abc" ) ;
if ( t [ 5 ] = "de" , "5" === Object . getOwnPropertyNames ( t ) [ 0 ] ) return ! 1 ;
for ( var e = { } , i = 0 ; i < 10 ; i ++ ) e [ "_" + String . fromCharCode ( i ) ] = i ;
if ( "0123456789" !== Object . getOwnPropertyNames ( e ) . map ( function ( t ) {
return e [ t ]
} ) . join ( "" ) ) return ! 1 ;
var n = { } ;
return "abcdefghijklmnopqrst" . split ( "" ) . forEach ( function ( t ) {
n [ t ] = t
} ) , "abcdefghijklmnopqrst" === Object . keys ( Object . assign ( { } , n ) ) . join ( "" )
} catch ( t ) {
return ! 1
}
} ( ) ? Object . assign : function ( t , e ) {
for ( var i , a , l = n ( t ) , h = 1 ; h < arguments . length ; h ++ ) {
i = Object ( arguments [ h ] ) ;
for ( var u in i ) s . call ( i , u ) && ( l [ u ] = i [ u ] ) ;
if ( o ) {
a = o ( i ) ;
for ( var c = 0 ; c < a . length ; c ++ ) r . call ( i , a [ c ] ) && ( l [ a [ c ] ] = i [ a [ c ] ] )
}
}
return l
}
} , { } ] , 2 : [ function ( t , e , i ) {
( function ( t ) {
( function ( ) {
var i , n , o , s , r , a ;
"undefined" != typeof performance && null !== performance && performance . now ? e . exports = function ( ) {
return performance . now ( )
} : void 0 !== t && null !== t && t . hrtime ? ( e . exports = function ( ) {
return ( i ( ) - r ) / 1e6
} , n = t . hrtime , s = ( i = function ( ) {
var t ;
return 1e9 * ( t = n ( ) ) [ 0 ] + t [ 1 ]
} ) ( ) , a = 1e9 * t . uptime ( ) , r = s - a ) : Date . now ? ( e . exports = function ( ) {
return Date . now ( ) - o
} , o = Date . now ( ) ) : ( e . exports = function ( ) {
return ( new Date ) . getTime ( ) - o
} , o = ( new Date ) . getTime ( ) )
} ) . call ( this )
} ) . call ( this , t ( "_process" ) )
} , { _process : 3 } ] , 3 : [ function ( t , e , i ) {
function n ( ) {
throw new Error ( "setTimeout has not been defined" )
}
function o ( ) {
throw new Error ( "clearTimeout has not been defined" )
}
function s ( t ) {
if ( c === setTimeout ) return setTimeout ( t , 0 ) ;
if ( ( c === n || ! c ) && setTimeout ) return c = setTimeout , setTimeout ( t , 0 ) ;
try {
return c ( t , 0 )
} catch ( e ) {
try {
return c . call ( null , t , 0 )
} catch ( e ) {
return c . call ( this , t , 0 )
}
}
}
function r ( t ) {
if ( d === clearTimeout ) return clearTimeout ( t ) ;
if ( ( d === o || ! d ) && clearTimeout ) return d = clearTimeout , clearTimeout ( t ) ;
try {
return d ( t )
} catch ( e ) {
try {
return d . call ( null , t )
} catch ( e ) {
return d . call ( this , t )
}
}
}
function a ( ) {
v && p && ( v = ! 1 , p . length ? f = p . concat ( f ) : y = - 1 , f . length && l ( ) )
}
function l ( ) {
if ( ! v ) {
var t = s ( a ) ;
v = ! 0 ;
for ( var e = f . length ; e ; ) {
for ( p = f , f = [ ] ; ++ y < e ; ) p && p [ y ] . run ( ) ;
y = - 1 , e = f . length
}
p = null , v = ! 1 , r ( t )
}
}
function h ( t , e ) {
this . fun = t , this . array = e
}
function u ( ) {
}
var c , d , m = e . exports = { } ;
! function ( ) {
try {
c = "function" == typeof setTimeout ? setTimeout : n
} catch ( t ) {
c = n
}
try {
d = "function" == typeof clearTimeout ? clearTimeout : o
} catch ( t ) {
d = o
}
} ( ) ;
var p , f = [ ] , v = ! 1 , y = - 1 ;
m . nextTick = function ( t ) {
var e = new Array ( arguments . length - 1 ) ;
if ( arguments . length > 1 ) for ( var i = 1 ; i < arguments . length ; i ++ ) e [ i - 1 ] = arguments [ i ] ;
f . push ( new h ( t , e ) ) , 1 !== f . length || v || s ( l )
} , h . prototype . run = function ( ) {
this . fun . apply ( null , this . array )
} , m . title = "browser" , m . browser = ! 0 , m . env = { } , m . argv = [ ] , m . version = "" , m . versions = { } , m . on = u , m . addListener = u , m . once = u , m . off = u , m . removeListener = u , m . removeAllListeners = u , m . emit = u , m . prependListener = u , m . prependOnceListener = u , m . listeners = function ( t ) {
return [ ]
} , m . binding = function ( t ) {
throw new Error ( "process.binding is not supported" )
} , m . cwd = function ( ) {
return "/"
} , m . chdir = function ( t ) {
throw new Error ( "process.chdir is not supported" )
} , m . umask = function ( ) {
return 0
}
} , { } ] , 4 : [ function ( t , e , i ) {
( function ( i ) {
for ( var n = t ( "performance-now" ) , o = "undefined" == typeof window ? i : window , s = [ "moz" , "webkit" ] , r = "AnimationFrame" , a = o [ "request" + r ] , l = o [ "cancel" + r ] || o [ "cancelRequest" + r ] , h = 0 ; ! a && h < s . length ; h ++ ) a = o [ s [ h ] + "Request" + r ] , l = o [ s [ h ] + "Cancel" + r ] || o [ s [ h ] + "CancelRequest" + r ] ;
if ( ! a || ! l ) {
var u = 0 , c = 0 , d = [ ] ;
a = function ( t ) {
if ( 0 === d . length ) {
var e = n ( ) , i = Math . max ( 0 , 1e3 / 60 - ( e - u ) ) ;
u = i + e , setTimeout ( function ( ) {
var t = d . slice ( 0 ) ;
d . length = 0 ;
for ( var e = 0 ; e < t . length ; e ++ ) if ( ! t [ e ] . cancelled ) try {
t [ e ] . callback ( u )
} catch ( t ) {
setTimeout ( function ( ) {
throw t
} , 0 )
}
} , Math . round ( i ) )
}
return d . push ( { handle : ++ c , callback : t , cancelled : ! 1 } ) , c
} , l = function ( t ) {
for ( var e = 0 ; e < d . length ; e ++ ) d [ e ] . handle === t && ( d [ e ] . cancelled = ! 0 )
}
}
e . exports = function ( t ) {
return a . call ( o , t )
} , e . exports . cancel = function ( ) {
l . apply ( o , arguments )
} , e . exports . polyfill = function ( ) {
o . requestAnimationFrame = a , o . cancelAnimationFrame = l
}
} ) . call ( this , "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : { } )
} , { "performance-now" : 2 } ] , 5 : [ function ( t , e , i ) {
"use strict" ;
function n ( t , e ) {
if ( ! ( t instanceof e ) ) throw new TypeError ( "Cannot call a class as a function" )
}
var o = function ( ) {
function t ( t , e ) {
for ( var i = 0 ; i < e . length ; i ++ ) {
var n = e [ i ] ;
n . enumerable = n . enumerable || ! 1 , n . configurable = ! 0 , "value" in n && ( n . writable = ! 0 ) , Object . defineProperty ( t , n . key , n )
}
}
return function ( e , i , n ) {
return i && t ( e . prototype , i ) , n && t ( e , n ) , e
}
} ( ) , s = t ( "raf" ) , r = t ( "object-assign" ) , a = {
propertyCache : { } ,
vendors : [ null , [ "-webkit-" , "webkit" ] , [ "-moz-" , "Moz" ] , [ "-o-" , "O" ] , [ "-ms-" , "ms" ] ] ,
clamp : function ( t , e , i ) {
return e < i ? t < e ? e : t > i ? i : t : t < i ? i : t > e ? e : t
} ,
data : function ( t , e ) {
return a . deserialize ( t . getAttribute ( "data-" + e ) )
} ,
deserialize : function ( t ) {
return "true" === t || "false" !== t && ( "null" === t ? null : ! isNaN ( parseFloat ( t ) ) && isFinite ( t ) ? parseFloat ( t ) : t )
} ,
camelCase : function ( t ) {
return t . replace ( /-+(.)?/g , function ( t , e ) {
return e ? e . toUpperCase ( ) : ""
} )
} ,
accelerate : function ( t ) {
a . css ( t , "transform" , "translate3d(0,0,0) rotate(0.0001deg)" ) , a . css ( t , "transform-style" , "preserve-3d" ) , a . css ( t , "backface-visibility" , "hidden" )
} ,
transformSupport : function ( t ) {
for ( var e = document . createElement ( "div" ) , i = ! 1 , n = null , o = ! 1 , s = null , r = null , l = 0 , h = a . vendors . length ; l < h ; l ++ ) if ( null !== a . vendors [ l ] ? ( s = a . vendors [ l ] [ 0 ] + "transform" , r = a . vendors [ l ] [ 1 ] + "Transform" ) : ( s = "transform" , r = "transform" ) , void 0 !== e . style [ r ] ) {
i = ! 0 ;
break
}
switch ( t ) {
case "2D" :
o = i ;
break ;
case "3D" :
if ( i ) {
var u = document . body || document . createElement ( "body" ) , c = document . documentElement ,
d = c . style . overflow , m = ! 1 ;
document . body || ( m = ! 0 , c . style . overflow = "hidden" , c . appendChild ( u ) , u . style . overflow = "hidden" , u . style . background = "" ) , u . appendChild ( e ) , e . style [ r ] = "translate3d(1px,1px,1px)" , o = void 0 !== ( n = window . getComputedStyle ( e ) . getPropertyValue ( s ) ) && n . length > 0 && "none" !== n , c . style . overflow = d , u . removeChild ( e ) , m && ( u . removeAttribute ( "style" ) , u . parentNode . removeChild ( u ) )
}
}
return o
} ,
css : function ( t , e , i ) {
var n = a . propertyCache [ e ] ;
if ( ! n ) for ( var o = 0 , s = a . vendors . length ; o < s ; o ++ ) if ( n = null !== a . vendors [ o ] ? a . camelCase ( a . vendors [ o ] [ 1 ] + "-" + e ) : e , void 0 !== t . style [ n ] ) {
a . propertyCache [ e ] = n ;
break
}
t . style [ n ] = i
}
} , l = {
relativeInput : ! 1 ,
clipRelativeInput : ! 1 ,
inputElement : null ,
hoverOnly : ! 1 ,
calibrationThreshold : 100 ,
calibrationDelay : 500 ,
supportDelay : 500 ,
calibrateX : ! 1 ,
calibrateY : ! 0 ,
invertX : ! 0 ,
invertY : ! 0 ,
limitX : ! 1 ,
limitY : ! 1 ,
scalarX : 10 ,
scalarY : 10 ,
frictionX : . 1 ,
frictionY : . 1 ,
originX : . 5 ,
originY : . 5 ,
pointerEvents : ! 1 ,
precision : 1 ,
onReady : null ,
selector : null
} , h = function ( ) {
function t ( e , i ) {
n ( this , t ) , this . element = e ;
var o = {
calibrateX : a . data ( this . element , "calibrate-x" ) ,
calibrateY : a . data ( this . element , "calibrate-y" ) ,
invertX : a . data ( this . element , "invert-x" ) ,
invertY : a . data ( this . element , "invert-y" ) ,
limitX : a . data ( this . element , "limit-x" ) ,
limitY : a . data ( this . element , "limit-y" ) ,
scalarX : a . data ( this . element , "scalar-x" ) ,
scalarY : a . data ( this . element , "scalar-y" ) ,
frictionX : a . data ( this . element , "friction-x" ) ,
frictionY : a . data ( this . element , "friction-y" ) ,
originX : a . data ( this . element , "origin-x" ) ,
originY : a . data ( this . element , "origin-y" ) ,
pointerEvents : a . data ( this . element , "pointer-events" ) ,
precision : a . data ( this . element , "precision" ) ,
relativeInput : a . data ( this . element , "relative-input" ) ,
clipRelativeInput : a . data ( this . element , "clip-relative-input" ) ,
hoverOnly : a . data ( this . element , "hover-only" ) ,
inputElement : document . querySelector ( a . data ( this . element , "input-element" ) ) ,
selector : a . data ( this . element , "selector" )
} ;
for ( var s in o ) null === o [ s ] && delete o [ s ] ;
r ( this , l , o , i ) , this . inputElement || ( this . inputElement = this . element ) , this . calibrationTimer = null , this . calibrationFlag = ! 0 , this . enabled = ! 1 , this . depthsX = [ ] , this . depthsY = [ ] , this . raf = null , this . bounds = null , this . elementPositionX = 0 , this . elementPositionY = 0 , this . elementWidth = 0 , this . elementHeight = 0 , this . elementCenterX = 0 , this . elementCenterY = 0 , this . elementRangeX = 0 , this . elementRangeY = 0 , this . calibrationX = 0 , this . calibrationY = 0 , this . inputX = 0 , this . inputY = 0 , this . motionX = 0 , this . motionY = 0 , this . velocityX = 0 , this . velocityY = 0 , this . onMouseMove = this . onMouseMove . bind ( this ) , this . onDeviceOrientation = this . onDeviceOrientation . bind ( this ) , this . onDeviceMotion = this . onDeviceMotion . bind ( this ) , this . onOrientationTimer = this . onOrientationTimer . bind ( this ) , this . onMotionTimer = this . onMotionTimer . bind ( this ) , this . onCalibrationTimer = this . onCalibrationTimer . bind ( this ) , this . onAnimationFrame = this . onAnimationFrame . bind ( this ) , this . onWindowResize = this . onWindowResize . bind ( this ) , this . windowWidth = null , this . windowHeight = null , this . windowCenterX = null , this . windowCenterY = null , this . windowRadiusX = null , this . windowRadiusY = null , this . portrait = ! 1 , this . desktop = ! navigator . userAgent . match ( /(iPhone|iPod|iPad|Android|BlackBerry|BB10|mobi|tablet|opera mini|nexus 7)/i ) , this . motionSupport = ! ! window . DeviceMotionEvent && ! this . desktop , this . orientationSupport = ! ! window . DeviceOrientationEvent && ! this . desktop , this . orientationStatus = 0 , this . motionStatus = 0 , this . initialise ( )
}
return o ( t , [ {
key : "initialise" , value : function ( ) {
void 0 === this . transform2DSupport && ( this . transform2DSupport = a . transformSupport ( "2D" ) , this . transform3DSupport = a . transformSupport ( "3D" ) ) , this . transform3DSupport && a . accelerate ( this . element ) , "static" === window . getComputedStyle ( this . element ) . getPropertyValue ( "position" ) && ( this . element . style . position = "relative" ) , this . pointerEvents || ( this . element . style . pointerEvents = "none" ) , this . updateLayers ( ) , this . updateDimensions ( ) , this . enable ( ) , this . queueCalibration ( this . calibrationDelay )
}
} , {
key : "doReadyCallback" , value : function ( ) {
this . onReady && this . onReady ( )
}
} , {
key : "updateLayers" , value : function ( ) {
this . selector ? this . layers = this . element . querySelectorAll ( this . selector ) : this . layers = this . element . children , this . layers . length || console . warn ( "ParallaxJS: Your scene does not have any layers." ) , this . depthsX = [ ] , this . depthsY = [ ] ;
for ( var t = 0 ; t < this . layers . length ; t ++ ) {
var e = this . layers [ t ] ;
this . transform3DSupport && a . accelerate ( e ) , e . style . position = t ? "absolute" : "relative" , e . style . display = "block" , e . style . left = 0 , e . style . top = 0 ;
var i = a . data ( e , "depth" ) || 0 ;
this . depthsX . push ( a . data ( e , "depth-x" ) || i ) , this . depthsY . push ( a . data ( e , "depth-y" ) || i )
}
}
} , {
key : "updateDimensions" , value : function ( ) {
this . windowWidth = window . innerWidth , this . windowHeight = window . innerHeight , this . windowCenterX = this . windowWidth * this . originX , this . windowCenterY = this . windowHeight * this . originY , this . windowRadiusX = Math . max ( this . windowCenterX , this . windowWidth - this . windowCenterX ) , this . windowRadiusY = Math . max ( this . windowCenterY , this . windowHeight - this . windowCenterY )
}
} , {
key : "updateBounds" , value : function ( ) {
this . bounds = this . inputElement . getBoundingClientRect ( ) , this . elementPositionX = this . bounds . left , this . elementPositionY = this . bounds . top , this . elementWidth = this . bounds . width , this . elementHeight = this . bounds . height , this . elementCenterX = this . elementWidth * this . originX , this . elementCenterY = this . elementHeight * this . originY , this . elementRangeX = Math . max ( this . elementCenterX , this . elementWidth - this . elementCenterX ) , this . elementRangeY = Math . max ( this . elementCenterY , this . elementHeight - this . elementCenterY )
}
} , {
key : "queueCalibration" , value : function ( t ) {
clearTimeout ( this . calibrationTimer ) , this . calibrationTimer = setTimeout ( this . onCalibrationTimer , t )
}
} , {
key : "enable" , value : function ( ) {
this . enabled || ( this . enabled = ! 0 , this . orientationSupport ? ( this . portrait = ! 1 , window . addEventListener ( "deviceorientation" , this . onDeviceOrientation ) , this . detectionTimer = setTimeout ( this . onOrientationTimer , this . supportDelay ) ) : this . motionSupport ? ( this . portrait = ! 1 , window . addEventListener ( "devicemotion" , this . onDeviceMotion ) , this . detectionTimer = setTimeout ( this . onMotionTimer , this . supportDelay ) ) : ( this . calibrationX = 0 , this . calibrationY = 0 , this . portrait = ! 1 , window . addEventListener ( "mousemove" , this . onMouseMove ) , this . doReadyCallback ( ) ) , window . addEventListener ( "resize" , this . onWindowResize ) , this . raf = s ( this . onAnimationFrame ) )
}
} , {
key : "disable" , value : function ( ) {
this . enabled && ( this . enabled = ! 1 , this . orientationSupport ? window . removeEventListener ( "deviceorientation" , this . onDeviceOrientation ) : this . motionSupport ? window . removeEventListener ( "devicemotion" , this . onDeviceMotion ) : window . removeEventListener ( "mousemove" , this . onMouseMove ) , window . removeEventListener ( "resize" , this . onWindowResize ) , s . cancel ( this . raf ) )
}
} , {
key : "calibrate" , value : function ( t , e ) {
this . calibrateX = void 0 === t ? this . calibrateX : t , this . calibrateY = void 0 === e ? this . calibrateY : e
}
} , {
key : "invert" , value : function ( t , e ) {
this . invertX = void 0 === t ? this . invertX : t , this . invertY = void 0 === e ? this . invertY : e
}
} , {
key : "friction" , value : function ( t , e ) {
this . frictionX = void 0 === t ? this . frictionX : t , this . frictionY = void 0 === e ? this . frictionY : e
}
} , {
key : "scalar" , value : function ( t , e ) {
this . scalarX = void 0 === t ? this . scalarX : t , this . scalarY = void 0 === e ? this . scalarY : e
}
} , {
key : "limit" , value : function ( t , e ) {
this . limitX = void 0 === t ? this . limitX : t , this . limitY = void 0 === e ? this . limitY : e
}
} , {
key : "origin" , value : function ( t , e ) {
this . originX = void 0 === t ? this . originX : t , this . originY = void 0 === e ? this . originY : e
}
} , {
key : "setInputElement" , value : function ( t ) {
this . inputElement = t , this . updateDimensions ( )
}
} , {
key : "setPosition" , value : function ( t , e , i ) {
e = e . toFixed ( this . precision ) + "px" , i = i . toFixed ( this . precision ) + "px" , this . transform3DSupport ? a . css ( t , "transform" , "translate3d(" + e + "," + i + ",0)" ) : this . transform2DSupport ? a . css ( t , "transform" , "translate(" + e + "," + i + ")" ) : ( t . style . left = e , t . style . top = i )
}
} , {
key : "onOrientationTimer" , value : function ( ) {
this . orientationSupport && 0 === this . orientationStatus ? ( this . disable ( ) , this . orientationSupport = ! 1 , this . enable ( ) ) : this . doReadyCallback ( )
}
} , {
key : "onMotionTimer" , value : function ( ) {
this . motionSupport && 0 === this . motionStatus ? ( this . disable ( ) , this . motionSupport = ! 1 , this . enable ( ) ) : this . doReadyCallback ( )
}
} , {
key : "onCalibrationTimer" , value : function ( ) {
this . calibrationFlag = ! 0
}
} , {
key : "onWindowResize" , value : function ( ) {
this . updateDimensions ( )
}
} , {
key : "onAnimationFrame" , value : function ( ) {
this . updateBounds ( ) ;
var t = this . inputX - this . calibrationX , e = this . inputY - this . calibrationY ;
( Math . abs ( t ) > this . calibrationThreshold || Math . abs ( e ) > this . calibrationThreshold ) && this . queueCalibration ( 0 ) , this . portrait ? ( this . motionX = this . calibrateX ? e : this . inputY , this . motionY = this . calibrateY ? t : this . inputX ) : ( this . motionX = this . calibrateX ? t : this . inputX , this . motionY = this . calibrateY ? e : this . inputY ) , this . motionX *= this . elementWidth * ( this . scalarX / 100 ) , this . motionY *= this . elementHeight * ( this . scalarY / 100 ) , isNaN ( parseFloat ( this . limitX ) ) || ( this . motionX = a . clamp ( this . motionX , - this . limitX , this . limitX ) ) , isNaN ( parseFloat ( this . limitY ) ) || ( this . motionY = a . clamp ( this . motionY , - this . limitY , this . limitY ) ) , this . velocityX += ( this . motionX - this . velocityX ) * this . frictionX , this . velocityY += ( this . motionY - this . velocityY ) * this . frictionY ;
for ( var i = 0 ; i < this . layers . length ; i ++ ) {
var n = this . layers [ i ] , o = this . depthsX [ i ] , r = this . depthsY [ i ] ,
l = this . velocityX * ( o * ( this . invertX ? - 1 : 1 ) ) ,
h = this . velocityY * ( r * ( this . invertY ? - 1 : 1 ) ) ;
this . setPosition ( n , l , h )
}
this . raf = s ( this . onAnimationFrame )
}
} , {
key : "rotate" , value : function ( t , e ) {
var i = ( t || 0 ) / 30 , n = ( e || 0 ) / 30 , o = this . windowHeight > this . windowWidth ;
this . portrait !== o && ( this . portrait = o , this . calibrationFlag = ! 0 ) , this . calibrationFlag && ( this . calibrationFlag = ! 1 , this . calibrationX = i , this . calibrationY = n ) , this . inputX = i , this . inputY = n
}
} , {
key : "onDeviceOrientation" , value : function ( t ) {
var e = t . beta , i = t . gamma ;
null !== e && null !== i && ( this . orientationStatus = 1 , this . rotate ( e , i ) )
}
} , {
key : "onDeviceMotion" , value : function ( t ) {
var e = t . rotationRate . beta , i = t . rotationRate . gamma ;
null !== e && null !== i && ( this . motionStatus = 1 , this . rotate ( e , i ) )
}
} , {
key : "onMouseMove" , value : function ( t ) {
var e = t . clientX , i = t . clientY ;
if ( this . hoverOnly && ( e < this . elementPositionX || e > this . elementPositionX + this . elementWidth || i < this . elementPositionY || i > this . elementPositionY + this . elementHeight ) ) return this . inputX = 0 , void ( this . inputY = 0 ) ;
this . relativeInput ? ( this . clipRelativeInput && ( e = Math . max ( e , this . elementPositionX ) , e = Math . min ( e , this . elementPositionX + this . elementWidth ) , i = Math . max ( i , this . elementPositionY ) , i = Math . min ( i , this . elementPositionY + this . elementHeight ) ) , this . elementRangeX && this . elementRangeY && ( this . inputX = ( e - this . elementPositionX - this . elementCenterX ) / this . elementRangeX , this . inputY = ( i - this . elementPositionY - this . elementCenterY ) / this . elementRangeY ) ) : this . windowRadiusX && this . windowRadiusY && ( this . inputX = ( e - this . windowCenterX ) / this . windowRadiusX , this . inputY = ( i - this . windowCenterY ) / this . windowRadiusY )
}
} , {
key : "destroy" , value : function ( ) {
this . disable ( ) , clearTimeout ( this . calibrationTimer ) , clearTimeout ( this . detectionTimer ) , this . element . removeAttribute ( "style" ) ;
for ( var t = 0 ; t < this . layers . length ; t ++ ) this . layers [ t ] . removeAttribute ( "style" ) ;
delete this . element , delete this . layers
}
} , {
key : "version" , value : function ( ) {
return "3.1.0"
}
} ] ) , t
} ( ) ;
e . exports = h
} , { "object-assign" : 1 , raf : 4 } ]
} , { } , [ 5 ] ) ( 5 )
} ) ;
const signInBtn = document . getElementById ( "signIn" ) ;
const signUpBtn = document . getElementById ( "signUp" ) ;
const firstForm = document . getElementById ( "form1" ) ;
const secondForm = document . getElementById ( "form2" ) ;
const container = document . querySelector ( ".container" ) ;
signInBtn . addEventListener ( "click" , ( ) => {
container . classList . remove ( "right-panel-active" ) ;
} ) ;
signUpBtn . addEventListener ( "click" , ( ) => {
container . classList . add ( "right-panel-active" ) ;
} ) ;
firstForm . addEventListener ( "submit" , ( e ) => e . preventDefault ( ) ) ;
secondForm . addEventListener ( "submit" , ( e ) => e . preventDefault ( ) ) ;